
Splat Fighter
Browser 2.5D fighting game whose arenas are Gaussian-splat scans of real places — film a room, then fight in it.
A deterministic combat core drives rollback netcode over WebRTC, and a self-hosted GPU pipeline reconstructs uploaded videos into arenas — and a few photos into a rigged, playable fighter.
- TypeScript
- Three.js
- Gaussian Splatting
- WebRTC




